Tagged: Second Life

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Invited Essay — Future of Work: Musical Performance in Virtual Reality

Today’s guest post continues our theme on the Future of Work in a somewhat different direction: the performing arts and music.

The rise of digital music and music sharing has challenged the existing economics of the music business. And at the same time these very technologies offer artists new ways to connect with fans, customers, and other artists. A shared virtual reality environment presents an entirely new creative means for performing music and sharing music and other art as well as potentially providing a platform for selling or exchanging it.

Linda Rogers has been organizing musical performance in Second Life for half a decade. Linda shares some of the history, issues, and challenges she encountered along the way to five years of virtual reality performances in which she quite arguably and somewhat accidentally invents an entirely new art form — the shared virtual reality musical performance.

Natasha Vita-More's avatar Natasha Cordeaux 21

Transhumanist Avatars Storm Second Life

More than 80 transhumanist avatars stormed the virtual world of Second Life for a community event organized by Humanity+ on September 15. This has been by far the largest virtual transhumanist event that I have seen, and I believe I have seen them all. Two or three years ago the Second Life system would have been slowed down to a halt by 80 participants, but now everything worked without a glitch: virtual reality technology has evolved, and transhumanists want to bring the same fast evolution to RL (Second Life slang for “Real Life.”)

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Real Virtuality

Augmented reality (AR) is a technology that has made truly extraordinary steps moving from science fiction to reality in the last year alone, and seems poised to explode into a variety of new applications in the imminent future.

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EPOC Neuroheadset

The EPOC neuroheadset uses EEG technology to read electrical patterns in the brain and then sends this information through wireless signals to a computer.