HUGO will be presenting an exhibition of 20 artists from across the globe and many of these works will be of interest to H+ readers.Works include themes of interest to transhumanists, blurring the lines between the digital world and physical reality, altering and questioning the nature of the body and mind, and impossible images made real through technological means.
Category: Arts & Entertainment
Event: Center for Visual Music presents an evening with Barry Spinello (Los Angeles Area May 16 2013)
“The idea was to work with sound and picture at the same time, in the same way. My dream was to squeeze sound and picture out of the same tube – to weave a cloth with warp as sound, woof as picture, and meaning the fabric itself.” – Barry Spinello
The current socio-political discussion on transhumanism concerns human use of NBIC technologies and sciences to enhance human biology and to radically extend human life. I address this concern by bringing art and design into the discussion. Artists and designers have been altering the human form — perceptually, conceptually and in actuality — from existing states to envisioned, preferred states. The perception of an ideal human is evident in the construction of statuesque sculptures. The conception of an enhanced human is evident in imagined mechanism in providing electronic senses and robotic extensions. The central issue now is that both the opponent and the advocate of transhumanism realize that the actuality of altering the human form is practicable, that duplicating the mind is probable, and that extending life is feasible.
Ellipse is a science fiction short film that spans centuries and galaxies being made by director, Ilana Rein, who also made the award-winning documentary WE ARE ALL CYLONS.
Rapper Tupac Shakur, who died at age 25 in a 1996 shooting, recently made headlines when he appeared on stage with Snoop Dogg and Dr Dre at the Coachella 2012 festival. The Tupac “hologram” performed Hail Mary and 2 of Amerikaz Most Wanted with Snoop Dogg before dissipating into thin air, leaving the audience in awe, and somewhat unsettled, by the technology used to make the rapper reappear and perform.
The future always intrigues us! And entertainment has always been an integral part of our lives. We kicked off our first initiative to explore the signals regarding the future of entertainment via primary and secondary researches, expert interviews and crowd sourcing. We wanted to find out, “What will entertainment mean 10 years or 20 years from now?”
Today’s guest post continues our theme on the Future of Work in a somewhat different direction: the performing arts and music.
The rise of digital music and music sharing has challenged the existing economics of the music business. And at the same time these very technologies offer artists new ways to connect with fans, customers, and other artists. A shared virtual reality environment presents an entirely new creative means for performing music and sharing music and other art as well as potentially providing a platform for selling or exchanging it.
Linda Rogers has been organizing musical performance in Second Life for half a decade. Linda shares some of the history, issues, and challenges she encountered along the way to five years of virtual reality performances in which she quite arguably and somewhat accidentally invents an entirely new art form — the shared virtual reality musical performance.
“It’s the 21st Century, and everyone is a performance artist”