
Ray Kurzweil has famously suggested that humanity will achieve human-level artificial intelligence (AI) sometime in the next 20 years. (See "Ray Kurzweil: The h+ Interview" in this issue.) He has also predicted that virtual reality will be so high-quality that it will be indistinguishable from real reality. The new Sci Fi (now SyFy) channel television series Caprica explores this possible future using the fictional universe of Battlestar Galactica (affectionately known as BSG to fans).
During the two-hour Caprica pilot, creators Ronald Moore and David Eick show the beginnings of the BSG universe — the creation of the human level AI cybernetic life-form node or “Cylon” fifty years before the Cylon attack that destroys the Earth-like planet Caprica and most of humanity. With elements of The Matrix, The Terminator series, Second Life, religious jihad, the politics of race in the age of Obama, The Sopranos, and more than just a little Mary Shelley, this new series isn‘t just for BSG fans — there‘s something in here for everybody.
Centering on the troubled relationship between two families, Moore compares Caprica to the1980s prime time soap opera Dallas and refers to it as “television‘s first science fiction family saga.” Maureen Ryan from the Chicago Tribune reports that David Howe, SyFy Channel president, intends to air the Caprica Series starting January, 2010.
BSG fans are used to nuclear explosions, spaceships, and deadly encounters with robotic Cylons. While there is sex, passion, intrigue, political backbiting, and family conflict in the Caprica pilot — and all these, of course, make for great TV — there are no Star-Wars-style battle scenes or armies of cool robot Cylon Centurions. BSG fans may find themselves longing for more action scenes with early Cylons and a better view of the BSG world history as the Caprica series progresses.
Caprica, home planet to President Laura Roslin and several other principal characters in BSG, is an Earth-like planet settled by the Capricorn tribe of Kobol, part of the BSG mythos. It is also the location of Caprica City, the capital city of the Twelve Colonies, and the setting for the Caprica prequel.
The pilot for the prequel follows the lives of two families, the Graystones and the Adamses (the family of young William Adams, who will later become Admiral William Adama in the BSG series). The Graystone family includes computer scientist father Daniel and surgeon mother Amanda. Daniel Graystone is the founder and CEO of Graystone Industries and is contracting with the Caprican government to develop new military technology. To his dismay, his eerily Cylon-like U-87 Cyber Combat Unit is a dismal failure.
The pilot opens inside a wild teenage “V-Club,” a virtual environment where there are “no limits.” Activities including sex, killing, and human sacrifice, and “you can frakking be anyone you want.” We meet the Graystones‘ daughter Zoe, and a surprising lookalike Zoe, who has trouble “rezzing” in the virtual environment. We also meet Zoe‘s friends Lacy and Ben.
The V-Club is a 3D photorealistic convergence of Second Life with Facebook, Extreme Fight Night, the movie Goodfellas, and your teenage son‘s favorite porn site. We later learn that Zoe, Lacy, and Ben have turned away from the gaudy hedonism of the V-Club by finding “the way through the love of the One True God.” Zoe is a closet monotheist in the polytheistic society of the Twelve Colonies.
The pilot cuts to Zoe sitting in the girl‘s bathroom at the exclusive Athena Academy wearing very cool shades — a “holoband” that provides full immersion into the V-Club — looking much like SBG Labs‘ Wearable PC Display glasses. (See resources)
The morning after the encounter in the V-Club, Zoe, Ben and Lacy are at the Mag-Lev train station running away to the planet Gemenon to live with other followers of the One True God. In the heavily crowded train station, we also meet Joseph Adam‘s wife Shannon and Tamara Adams, the mother and sister of William Adams (later changed to Adama). Just about to board the train, lacy backs out. The train doors close and the train leaves.
On the train, Ben looks extremely nervous and detached as Zoe tries to calm him. Ben stands, opens his trench coat revealing a suicide bomber‘s vest, and yells, “The One True God will drive out all the others.” The train explodes. Ben‘s jihad-like terrorist attack claims the lives of Shannon, Tamara, and Zoe.
After several weeks of grieving, Zoe‘s father Daniel Graystone learns through Lacy that his brilliant daughter Zoe (a chip off the old block) has created a life- like avatar with free will in the V-Club prior to her death — a copy of the real life Zoe named Zoe-A (for “avatar”). He dons a holoband and meets her in virtual space: You‘re an avatar, a virtual representation of Zoe, nothing more,” says Dr. Graystone.
"I am her. I‘m Zoe Graystone,” replies Zoe-A. “We‘re like echoes of one another — it‘s sort of hard to describe,” she continues. The human brain contains 300 megabytes of information, not much when you get right down to it.” (Alan Dix of the UK‘s Lancaster University came up with the 300 megabyte figure based on what it would take to store an audio-visual record of your complete life experiences.) “You can‘t download a personality — there‘s no way to translate the data,” she continues, becoming increasingly emotional. “But the information being held in our heads is available in other databases. “People leave more than footprints as they move through life — medical scans, DNA profiles, psych evaluations, school records, emails, recording, video, audio, CAT scans, genetic typing, synaptic records, security cameras, test results, shopping records, talent shows, ball games, traffic tickets, restaurant bills, phone records, music lists, movie lists, TV shows.”
“It‘s possible she could have found a way to translate synaptic records into usable data,” acknowledges Dr. Graystone to Lacy. Turning to Zoe-A, he continues, “But a person is much more than just a bunch of usable data. You might be a good imitation — you might be a very good imitation — but you‘re still just an imitation, a copy.”
“I don‘t feel like a copy,” Zoe-A responds almost in tears. “Daddy!” (Dr. Graystone hugs Zoe-A as he makes a copy of her onto a flash drive.)
I don't feel like a copy, ZOE-A responds almost in tears.
Constructing a person from memories. Could this happen in the next 20 years, or ever? “Just send nanobots into my brain and reconstruct my recollections and memories,” Ray Kurzweil is quoted as saying in a recent Rolling Stone magazine by David Kushner. Kurzweil would like to reconstruct his father. According to Kushner, the nanobots will capture everything, “the piggyback ride to a grocery store, the bedtime reading of Tom Swift, and the moment he and his father rejoiced when the letter of acceptance from MIT arrived.” “Father 2.0 could take many forms,” Kushner continues, “from a virtual-reality avatar to a fully functioning robot.”
Dr. Graystone‘s flash drive copy of Zoe-A becomes critical to the pilot‘s storyline. In a parallel plot development, Joseph Adams cuts a deal with Dr. Graystone to secure Graystone a “Meta Cognitive Processor” (MCP) from rival Vergis Corporation — this is the missing controller for his U-87 Cyber Combat Unit.
Adams initially thinks he wants virtual versions of his wife and daughter, who were killed in Ben‘s terrorist attack along with Zoe. However, when Adams meets his daughter Tamara in virtual space, she panics and screams, “I can‘t feel my heart beating Daddy, why can‘t I feel my heart?” Adams walks out on Graystone calling his technology “an abomination.”
Graystone keeps the MCP, installs it into a U-87 Cyber Combat Unit, and attempts to download his Zoe-A flash drive copy onto the cognitive processor. To his horror, when this appears to fail, he is no longer able to locate Zoe-A in virtual space (why a Ph.D. computer scientist would download a destructive copy is never explained — did Zoe-A completely “derez” from the virtual environment?).
Will the new robotic “creature” — piloted by a copy of Zoe-A, itself a copy of the real life Zoe — come to life? The Caprica writers clearly draw on Mary Shelley‘s Frankenstein, or, The Modern Prometheus here. At one point in Shelley‘s novel, the creature faces his creator Victor Frankenstein on an icy glacier and explains his feelings of isolation and abandonment. Victor still does not see he is the one that abandoned this creature, that he was the one responsible to love and devote his time to the creature. The quality he lacks as a creator is the quality also lacking in Daniel Graystone, “the deep consciousness of what they [Frankenstein‘s parents] owed towards the being to which they had given life.”
The Caprica pilot ends as we see a demo of the U-87 Cyber Combat Unit successfully blow away a number of smaller domestic robots as they scurry around the test chambers of Graystone Industries — this is the birth of the first Cybernetic Lifeform Node or Cylon.
In the closing scene, we see a Cylon coming to life in its storage bay and walking to a phone. Cut to Lacy‘s face as her cell phone rings. “Lacy, it‘s Zoe,” says the uber-cool voice sounding very much like Zoe-A, except in real space. “I am here and I think I‘m going to need your help.” Zoe-R (for “robot”) is born — like Victor Frankenstein‘s creature — cold and abandoned. The scene ends with a sinister-looking trademark Cylon red eye oscillating back and forth.
Prequel it may be, but this winter‘s Caprica TV series is likely to thrill transhumanists, singularitarians, and SF fanatics who love to contemplate a near future involving rich virtual worlds and downloaded human consciousness — and it certainly won‘t disappoint most BSG fans. And those new to the BSG universe will be surprised at the depth and complexity in the spinoff series. Caprica grapples with issues of science, religion, technology, and ethics that will likely face humanity in the near future.
Caprica premiers Friday, January 22 9 PM, 8 PM CST.
Get Ready for iShades 5G
http://www.hplusmagazine.com/articles/virtual-reality/get-ready-ishades-5g
The Caprica Times
http://www.capricatimes.com/
When Man & Machine Merge
http://www.kurzweilai.net/pressroom/pdf/RollingStone-021909.pdf
The Brain and the Web
http://www.comp.lancs.ac.uk/~dixa/papers/brain-and-web-2005/
Frankenstein, or, The Modern Prometheus
http://www.literature.org/authors/shelley-mary/frankenstein/
or Beyond Technological Smartness; or What Artificial Agents Get Up to When You Leave the Room
Read and comment on blog posts from h+ editor RU Sirius and others.
Air preassures wont make those great difference. I think, what matter most is the design they will use for the Dome....
but how could i get an orgasm with a silicone body?
But it's not colloquially known as heavy water. Wiki: "Deuterium, also called heavy hydrogen, is a stable isotope of hydrogen." Note that it also...
Captain Beefheart 'Trout Mask Replica' is playing in my heeeeed'
Comments
I don't know why but I didn't like that pilot at all..who knows, maybe further it'll be much better
Please. Read. Snow Crash.
That is to say, for anyone who hasn't.
http://en.wikipedia.org/wiki/Snow_crash
Sumerian mythology for the information age.
I liked the pilot.
I don't agree with the fact that this will happen in the near future.
We don't know what human-level intelligence is (how the brain works to create intelligence).
Our current hardware tech will hit a physical barrier long before we'll have real-time virtual reality. The same stands for real AI. We don't know yet if humans are capable to develop the software for real AI even if we had the hardware. Considering how our software is evolving, I tend to think that we are not.
We need radical new hardware and software technologies to achieve real AI and real-time virtual reality. We have no way of knowing when we'll have those technologies as we don't know what they are.
If you are defining real time VR as Matrix level full immersion, you're right. Such technology is beyond us, but not for reasons of computing power so much as we yet lack the knowledge to pass signals back and forth between the body and the machine.
But practical VR is not so far off. As I discuss here: http://www.hplusmagazine.com/editors-blog/virtualization-rise-avatar-ope....
As for radical new technologies to massively increase computing power?
http://nextbigfuture.com/2010/01/european-breakthrough-in-developing.html
http://metamodern.com/2009/12/15/when-a-million-readers-first-encountere...
http://nextbigfuture.com/2009/11/purposely-adding-defects-in-carbon.html
http://nextbigfuture.com/2009/11/carbon-nanotube-electronics-usable-for....
http://nextbigfuture.com/2009/11/self-assembly-of-carbon-nanotubes-into....
http://www.nanowerk.com/news/newsid=13456.php
http://www.newscientist.com/article/mg20427362.000-welcome-to-the-highca...
http://nextbigfuture.com/2009/11/fujitsu-labs-can-form-graphene.html
Don't feel like reading all of that, the short form is Graphene has been proven to be usable in current chip making processes, meaning limited modification of chip making methods will allow graphene to directly replace copper in chips, and it makes a better conductor and insulator for semi conducter devices, and has been proven to have more precise and predictable electronic characteristics.
Short short version? GHz Wars 2, the Graphene revolution. Chips running identical architectures that can run at 2 to 3 times the speed of copper based chips, while using less energy and producing less heat.
But thats not all as there's self assembling computers and the beginning of true nanotech mixed in there too.
Well, I hope all that will happen as soon as possible. However, I've been reading about virtual reality and nanotech for 15 years now and nothing really got out of labs.
By real virtual reality I mean something that would pass a Turing test for reality and the rough triangle simulations that we have these days (and the non real time ray-traced movies) are as far from that as a single-cell bacteria is from a human.
I don't think chips that will run at 15 GHz or with 100 complex cores will get us any close to the virtual-reality and AI illustrated in Caprica than we are now.
But again, it's very good entertainment and I'm looking forward to the series.
oh... and breaking news.
15Ghz? it seems I was being extremely conservative
[Graphene has the potential to enable terahertz computing, at processor speeds 100 to 1,000 times faster than silicon.]
From http://nextbigfuture.com/2010/01/penn-state-has-produced-100-mm-diameter...
Moore's law might be broken... for being waaaaaaaaaaaaaay too slow.
The level of computing power needed for Caprica might not see quite so far fetched after all.
Yes, it looks promising, but it is still in experimental lab tests. Even if this technology will be as successful as it promises, it seems that will only increase the speed of current technology by only 2 orders of magnitude and we'll probably not see any products on the market using the technology before 2020. I don't think that is enough for real-looking VR and real AI as seen in Caprica. It may be enough for real-time ray-tracing at low resolutions but no-one will think that is real. The main issue is that I don't think we have algorithms for real-looking real-time VR and real AI. The current ray-tracing algorithms are exponentially slower as we increase the realism and to render at maximum achievable realism in real-time we would need a machine that is 100 orders of magnitude faster than what we have. Even with that, the rendered result is very far from being indistinguishable from reality.
I think we first need to develop real AI, then evolve humans to enhanced intelligence by merging with AI. Only then we may find ways to develop real VR. It will take centuries not decades.
Not even close; if we limit ourselves to sight, rendering is (almost) a solved problem; all that's preventing utterly real-looking VR is computational grunt. A terrifying amount of grunt, but that's all that's needed.
To put it in context, Pixar aim for an hour per frame to render their movies; they use an at-least 2000 processor render farm. That hour per frame has been known to become ten hours per frame. Get that figure to 1/24th of a second, and we're there.
I've been following it for nearly 25, almost since Drexler published Engines of Creation.
Note that every article I posted is from last year. These are breakthroughs that have occurred recently, and they are coming faster and faster over just the course of one year.
If you followed the link to Metamodern, you'll see even K. Eric is pointing out that the fundamental tools needed to make his original concept of nanotechnology are now a reality. DNA and Protein have been proven to enable the construction of arbitrary arrangements of organic molecules. It's not mechanosynthesis yet, but it's a limited general assembler system.
Essentially, many things are all starting to come together, and if you aren't following closely, something I do on a daily basis for research, It's easy to miss that fact.
great article! i am looking forward to the show
about time we got a transhumanism drama cant wait to see the next episode the first was fantastic
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