Imagine a stage, perhaps a few years from now, in a large ballroom in a hotel in Bangkok. The reigning world champion of chess is defending his title against Deep Six, the latest generation of chess playing computers. It looks bleak for the human, as the computer has managed to establish a position which, it has predicted, will lead to checkmate in eleven moves. With its cold blue lights calmly blinking it is completely controlling the game, leading it to an inevitable, logical conclusion like a train on a track.